Roller Coaster Race Circuit

*About Track
More about the track now. It is fictional, located on the edge of mega-city, in future. One part goes through the mountains, and other end of the track reaches city with it’s skyscrapers. In the center there is a huge loop, surrounded by seats for spectators.

*Track’s Purpose

I designed the track for myself as a training ground, so I put in all the things that I find difficult to drive correctly – long corners, intense braking zones before chicanes, S’s etc.
Generally I enjoy hot-lapping with F1, so that’s how I like driving it the most.

*Design choices

Just as important, I made the track “friendly” for my hardware setup – I only use one monitor setup, so driving a track like Monaco is not really enjoyable because I simply don’t see the corners/apexes. So track is fast, with only a few tight corners. Also, I made track pretty narrow to learn racing between other cars. That is now showing problems – AI is always causing crashes on first laps.
From visual standpoint I tried to make it tight, with a lot of objects close to the track to enhance the sense of speed. I think I went too far with my fantasy, as there is a lot of work to do to complete everything.
Favorite tracks are classics – Spa, Monza, Red Bull Ring.
Don’t be surprised if track looks cartoony – that is done on purpose. I was getting a bit bored of most race tracks in AC and rF2 looking stale. Mostly because the grass looks dead, rotten and lights are lacking contrast. Some tracks really look like an old 3D game from 2003 with no shadows or contrast.

*Features

*Track is not very wide – around 10-12 meters.
* 4 layouts: Full course, Mountain Run, City Run and Sprint. I haven’t measured it yet, but Full Course is at least 5000-7000 meters long and my best time with F1 Ferrari F2004 is 2:30. Sprint version is a lot shorter, but still takes 1:30.
* 30 pit boxes.
* All layouts have working AI.
* For now, only Full Course has track cameras set up.

*Future plans

Most of what you see is not finished.I like to rotate the objects of interest, so I work a little on trees, then a little on city etc.

So, TO DO list:
*Finish current trees
*Another set of more unique trees to scatter around the track.
*AI
*City buildings
*City neon ad banners
* Track banners (DHL, AC, Rolex, you know, the usual)
*Rocks in the mountain section
*Terrain detail
*Barrier detail
* Cars, ambulances
*Paddock
*Start lights
*Building in the center the big loop
*Garages
* Optimization

Credit: eg01st

Assetto Corsa Roller Coaster Race Circuit

 

Assetto Corsa Roller Coaster Race Circuit Download

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