Maple Valley
|One of the most beautiful and enduring circuits in the Forza franchise, Maple Valley is a deceptively challenging course that has something to offer for racers, photographers, and drifters of every level. Set in the fictional woods of Maple Valley in New England, the course is a showcase of natural beauty and history—don’t miss the brand-new covered bridge, sure to become a hotspot for photographers looking to capture the perfect images of their Forza rides. For racers, the initial experience of the sweeping turns and gentle elevation changes provides an enjoyable place to build skills, but many of the course’s corners—particularly the downhill segments—will provide a true test of nerves as perfect braking and turn in are required to master them. The narrow course also has few places to pass, so racing strategy is paramount—pick your overtaking spot wisely. More than anything else, Maple Valley is one of the most fluid courses around, with a flow that results in a high average speed. That also makes the course, especially the short variant, perfect for drifting as well. Regardless of what you want to do on-track at Maple Valley, the stunning colors of the fall leaves are the perfect backdrop.
v0.9 changelog:
– 2 forward layouts + 2 reverse layouts = 4 in total with cones/barriers,
light config, start lights, working Time Attack, simple camera set, simple physical walls
– fixed trees, improved tarmac & grass textures
– added skidmarks
– added rotating wind turbines with varied blade speed
– added physical road mesh
– added audio effects
– added unique Maple Valley balloons by Mascot
– added animated helicopters by Mascot
– added Maple Valley blimp by Mascot (thanks Tberg/LilSki for model)
– added airliner stream by Mascot
– added alternative road skin by Mascot
– added alternative grass skin by Mascot
– added additional billboard/helicopter skin by Mascot
– added Natural & Summer tree skins from PepperoniAC24
– added Raceday Billboards by Fred Bassett
– added AI lines and track limits by LiquidSkyMan
– additional config work by Sliderman, including fixing misaligned track model, reverb, animations
– fixed folder name to maple_valley_fm7 from mapple_valley by Sliderman
– testing by the team above plus Fanapryde
Note: several asphalt/grass/tree/billboard skins are available. Skins starting with the same name
overwrite each other (they contain the same replacement textures, not because of the same starting name)
Good evening! Thank you for sharing Maple valley as well as fujimi kaido could put you in the description of our Facebook page it would be nice of you 🙂 good evening
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bonsoir ! merci d’avoir partager Maple valley ainsi que fujimi kaido pourriez vous mettre dans la description de notre Page Facebook cela serrais sympa de votre part 🙂 bonne soiré
Sure!
Thanks 🙂
Hey guys…
How do you effectively install and play these mods. I am getting very frustrated with the mods not showing up on my game…
You just need to copy the track folder into SteamApps\common\assettocorsa\contents\tracks
Hi, when I want to download this mod, I get an error page.
Can you please assist ?
Regards
the download link is broken. Keeps coming with a 404 error.
Thanks for letting me know, link is updated 🙂
Idk if what happened, but I installed the map using the content manager. the map shows up, I can select it, but when it’s loading in it automatically cancels it. it sucks cause maple valley has always been one of my favorite tracks.
nvm I got it working, great mod
I’m getting the same thing as Dindo Nuffin. When I launch the race, it starts to load but then takes me back to the Content Manager and says Race Cancelled. Other tracks work fine. Not sure how to fix this.
How did you get this working Dindo Nuffin because i have the same thing