Fujimi Kaido
|Fujimi Kaido Is a Fictional closed course circuit that appeared in Forza Motorsport , Forza Motorsport 3 and Forza Motorsport 4. That track is set in the in the Nagano Prefecture in the town of Fujimi. The roads in this track is based on the real mountain roads of Japan that’s often used for Touge racing and Drifting.
This track has now been ported over to Assetto Corsa. The road textures are all okay but the rest of the surrounds are missing textures so its still very basic but fun to drive!
6 Comments
Layout is good, just needs to be smoothed and definitely needs to be narrowed down, way to wide haha.
if u can do a real copy/conversion from FORZA MOTORSPORT 4
It will be a mod of the year
Hello everyone I am at the origin of this mod. This is the first I do, it’s still being upgraded. A new update should see the day soon, I just ask you to be a little patient.
Please update this track! Would love to see more work on it 🙂
I’m looking for some help here. I’m trying to run this track on my Linux server. It works with all other tracks – just not this.
AC\trackavatar.cpp (539): TrackAvatar::update
AC\game.cpp (261): Game::update
AC\game.cpp (261): Game::update
AC\game.cpp (261): Game::update
AC\game.cpp (112): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
00007FFE0C5813D2 (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFE0E9454F4 (ntdll): (filename not available): RtlUserThreadStart
Can anybody help?
how can i remove the lights on the side of the road? they make me lag like hell!