NFS Tournament Class B
|Dodge Viper RT/10 created by Alberto Daniel Russo
Fog lamps and hardtop optional can be turned on and off from the setup screen under “accessories” tab.
Find templates here:
http://www.racedepartment.com/downloads/dodge-viper-rt-10-templates-2d-3d.20227/
– Physics by Jason Coates (@aphidgod)
– Beta testing by @CobraCat , @9kret9 and @Phoenix77
– Gauges texture by @9kret9
– Sound samples from official Kunos cars
– Special thanks to Michael Puckett @ Viper’s Club of America for the help and reference from his RT/10
Corvette ZR-1 WIP by @Some1
can be found here:
http://www.racedepartment.com/threads/the-need-for-speed.134193/page-73#post-2709789
Porsche 993 mod will start as soon as he has the time.
Click here if you’d like to donate something for his work:
https://www.paypal.me/a3dr
DELETE OLD FOLDERS BEFORE INSTALLING THIS VERSION
CSP 1.60 recommended
v1.5 changelog
Physics
- changed all tires over to custom load sensitivity curves
- homogenized and properly scaled some tire values across all cars
- reduced available tires to 90s/modern streets (90s default) for the stock cars
- reduced available tires to modern street/semis (semis default) on the tuned cars
- adjusted some suspension setup values in response to new tires
- added recalculated brakes with proportioning valve LUTs to all cars
- added yaw-associated drag to all cars
- random minor tweaks to stuff I noticed while doing all that crap
Porsche 993
- Adjusted paints for CSP
- Fixed driver animation
- Working odometers and some warning lights, thanks to @AlleyViper and @hbs18
- Adjusted blurred rims settings
Viper
- Adjusted paints for CSP
- Revised lighting
- Adjusted blurred rims settings
Vette
- Adjusted paints for CSP
- Some visual fixes
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