[HEADER]
VERSION=1 ; version number

[INFO]
SCREEN_NAME=Nissan 240sx 				; Name of the car. Used on info apps ingame and to identify the car on servers etc.

[BASIC]
GRAPHICS_OFFSET=0,-0.29,-0.05			; 3 axis correction (x,y,z), applies only to the 3D object of the car (meters)
GRAPHICS_PITCH_ROTATION=-0.46				; Changes 3D object rotation in pitch (degrees)
TOTALMASS=1245								; Total vehicle weight in kg with driver and no fuel
INERTIA=1.700,1.230,4.605						; Car polar inertia. Calculated from the car dimensions. Start with the generic width,height,length and modify accordingly to the car's configuration 

[GRAPHICS]
DRIVEREYES=0.36347,0.835942,-0.460323
		; 3 axis placement (x,y,z) of driver eyes (POV). in meters
ONBOARD_EXPOSURE=26							; Onboard camera exposure for HDR
OUTBOARD_EXPOSURE=34						; Outboard camera exposure for HDR
ON_BOARD_PITCH_ANGLE=-11.826709
BUMPER_CAMERA_POS=0.0,0.32,2.3				; Bumper camera position (meters)
BONNET_CAMERA_POS=0.0,0.73,0.90				; Bonnet camera position (meters)
MIRROR_POSITION=0.0,1.3,0.5 				; Position used to render the mirror
SHAKE_MUL=1.5								; Camera onboard G forces multiplier 
USE_ANIMATED_SUSPENSIONS=0					; Use animated suspensions (1) or not (0). Animated suspensions will not be updated in real time from setup changes.
FUEL_LIGHT_MIN_LITERS=9						; Minimum fuel load to activate the Fuel indicator icon
BUMPER_CAMERA_PITCH=0						; bumper camera pitch angle
BONNET_CAMERA_PITCH=-1					; bonnet camera pitch angle
CHASE_CAMERA_PITCH=0						; chase camera pitch angle

[CONTROLS]
FFMULT=1.7									; Force Feedback power multiplier
STEER_ASSIST=0							; Variable steer assist, speed relative
STEER_LOCK=450							; Real car's steer lock from center to right
STEER_RATIO=-8.0							; Steer ratio
LINEAR_STEER_ROD_RATIO=0.00157			; Because of AC complex suspension geometry, you need to calculate manually the steer rod ratio
; Enter AC in dev app mode enabled
; Open SUSPENSIONS app
; turn your steering wheel by 90 degrees
; check the actual steer ratio value
; modify LINEAR_STEER_ROD_RATIO value until ingame steer ratio and car.ini STEER_RATIO values are similar

[FUEL]
CONSUMPTION=0.0026							; fuel consumption. In one second the consumption is (rpm*gas*CONSUMPTION)/1000 litres
FUEL=20										; default starting fuel in litres
MAX_FUEL=60									; max fuel in litres

[FUELTANK]
POSITION=0,-0.187,-1.9						; Position of fuel tank from CoG in meters

[RIDE]
PICKUP_FRONT_HEIGHT=-0.336				; Height of the front ride height pickup point in meters WRT cg
PICKUP_REAR_HEIGHT=-0.346					; Height of the rear ride height pickup point in meters WRT cg

[PIT_STOP]

TYRE_CHANGE_TIME_SEC=10            ; 
time spent to change each tyre
FUEL_LITER_TIME_SEC=0.1   ; 
time spent to put 1 lt of fuel inside the car
BODY_REPAIR_TIME_SEC=2    ; 
time spent to repair 10% of body damage
ENGINE_REPAIR_TIME_SEC=2  ; 
time spent to repair 10% of engine damage
SUSP_REPAIR_TIME_SEC=2   ; 
time spent to repair 10% of suspension damage
